

- #Sdas starfield and redfall have been delayed to 2023 update#
- #Sdas starfield and redfall have been delayed to 2023 Pc#

It was at last year's conference that Redfall was announced and Starfield's release date was confirmed. PT and you can follow it through the official Xbox channels on YouTube, Twitch, Twitter, Facebook and Tiktok. In the absence of E3, this event will show us all the news of both companies for the coming months over two hours of trailers and new information. First gameplay of Starfield and Redfall in Juneįrom Bethesda's release, it is clear that we will see the first gameplay of both games at the Xbox + Bethesda Showcase. The delay was an open secret, but it hurts just the same. Arkane Studios' next thing is supposed to be a first-person action-adventure with vampires for enemies, an open world to explore and four-player co-op multiplayer. The project was announced in June last year with a date of "summer 2022", but even with the first ravages of the heat among us and the beach on the horizon, the only thing we knew about it comes from a CGI trailer that barely allows us to glimpse anything. Redfall, the new game from the creators of Dishonored, is another story. Both kept constant statements during their communication about the great progress the game was making and the confidence they had in it arriving on time. Scheduled for November 11, 2022, we have heard more than a few times Phil Spencer, head of Xbox, and Todd Howard, his counterpart at Bethesda, mention that Starfield was not going to be delayed. pqDtx26Uu6- Bethesda Starfield's failed promise
#Sdas starfield and redfall have been delayed to 2023 update#
Look forward to the gameplay footage and whatever else they're releasing this year.An update on Redfall and Starfield. This massive a delay proves that feeding Game Pass doesn't take priority over quality. The fact it has been delayed after all that marketing and hype does kill one major talking point, though: the notion that Game Pass' mere existence means games somehow won't get the time, money and investment they deserve. This date is as big as any Bethesda or any Microsoft studio has set, the date for Starfield. It carries that level of importance as Bethesda's first new IP in 25 years, and the first game by the Bethesda leading Maryland team since Fallout 4, which literally sold 12 million copies by launch day.


Too much is riding on Starfield being as big and as memorable and as epic a release as Skyrim or Fallout 4. It can't afford to have a Cyberpunk type launch (a game I still found amazing, but had its issues at launch that hindered the ability for many to play), and it almost certainly can't afford to launch as badly as Fallout 76 did. None of these games can afford to release anything less than stellar, most especially Starfield.
#Sdas starfield and redfall have been delayed to 2023 Pc#
Deathloop won't count since that released on Playstation 5 and PC already. They will be the first two big new releases - that debut on Xbox consoles and Game Pass from any of Microsoft's megaton $7.5 billion and $68.7 billion gaming acquisitions. Really it and Redfall are the first two big tests of Microsoft's big gaming, and especially Game Pass, commitments. This game has so much anticipation, so much hype and so many hopes riding on it. Starfield, however, is a much different beast altogether. MP content and some other features being delayed? Shit happens. 343 did the right thing releasing it when they did and the game was fantastic. Halo and Starfield are two different things with two different levels of importance, as big as Halo is. It's not releasing this year, but I would also remind them to read the last couple sentences in Bethesda's announcement where they confirm a deep dive into the gameplay of both Redfall and Starfield very soon in the announcement of the delay. There will be a shit load of trolling on this delay, which will to a degree be warranted by the doomsayers who kept saying "where's the gameplay, show me gameplay, no way it releases this year." Well, those people have been proven right to a major degree. There would have been no understanding or patience shown, no priority placed on a quality launch or "releasing it when it's ready." There would have just been endless trolling and nobody would have gotten to play a fantastic game that was clearly in a strong enough state to ship, which is why so many people have so much fun with it and there weren't any massive problems. Sucks to high hell, was really looking forward to Starfield, but it will at least put to the test the lie people have screamed about Halo for the longest "all they had to do was delay, and everything would have been fine" "just delay till this or that feature is ready, or more maps are ready, or till co-op campaign is ready." If Halo Infinite had been delayed any further past its initial delay and not released when it did, people would have torn Xbox and Microsoft to shreds for it.
